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Brutal legend concept art sea of black tears
Brutal legend concept art sea of black tears








Soon she is defeated again and takes to the air promising to wait for Eddie at the shore of the sea, where she will end him. There still is a pitched battle at the end of the road, right in front of the cavern leading to the Sea of Black Tears, but Ophelia doesn't have a prayer, now that Eddie can summon a burning blimp to crash down upon his enemies. Anyway, we go down that Coffin-framed road I had tried to take with the Deuce back when I explored the Eastern Continent, and this time the guardians are all conspicuously absent. I wish I knew that at the beginning of the tour. Still, we launch the mission and I discover that the Disgorger secondary weapon I had installed a while back is actually the optimal weapon for the escort missions, because you can use your speed to the mounted reapers Eddie faces in this case and don't have to worry about aiming since pretty much everything around the Deuce dies as soon as the blood starts spraying. Psychonauts did most emphatically not have that problem! I throw a very disgruntled look into the direction of the multiplayer mode, which probably has eaten all the money the campaign could have used to actually give us a decent war against the Coil, but it just squats there, unfazed. When he's back with a few more Metal God Tributes to his name, I make him talk to his crew a bit and discover two important bits of information: The Zaulia mistress is convinced that Eddie is still hung up on Ophelia (Well, duh!) and the rest of the crew thinks the upcoming trip will be the last in this campaign! I call Shenanigans! We haven't even had a single stage battle against the Tainted Coil, which is supposed to be the actual enemy here, the Drowning Doom is not even defeated yet, and still we're supposed to at the eleventh hour already? This smells like the programmers ran out of time or money while making the campaign. I interpret the evil glint in his eyes to mean that we've just found the ultimate unit of IronHeade.Įddie, as usual, spends a bit of down time leading ambushes, killing Sickle Wraiths, making targets for the cannonier and generally making a nuisance of himself. Not only that, but Eddie found a gigantic rock crusher in the mines, who really do look more like quarries. but the Fire Barons are not only faster, they are also murder on the basic infantry Ophelia had brought, and soon her stage was burning and the battle was won. There are actually two routes of attack, but it turns out that the AI chose the same route as I, and on the way to her stage we not only captured the fan geyser Ophelia was trying to woo, we also steamrolled her attack forces. Just like the one against Lionwhyte's Army of Glitz, the actual stage battle is much easier than the horde defense. A few moments later, the sinister waves gave birth to Drowned Ophelia, and now she stands before us, in all her goth glory.Ī fight ensues.

brutal legend concept art sea of black tears

Anyway, Ophelia, in a grad gesture of dramatic despair, threw herself into the Black Sea and kept from drowning long enough to regret her decision and try to escape, but inky tentacles grabbed, her and pulled her under. As much head-desking as this triggers, who hasn't been there before? It feels both idiotic and believable to me. Also, Drowned Ophelia finally gets her villain speech on, in which she explains what has happened: Ophelia, heart-broken by us casting her out, went and repeated exactly the mistake her parents have made, and thus validated all the suspicion Lita had heaped on her head. In a world where whole armies get swallowed by the fog of war, why would you want to introduce said fog artificially? I mean, sure, to cover a retreat for might be very useful, but we're Ironheade! We only go forward, don't we? but before the strategical discussions go further, we first need to deal with the fact that the Drowning Doom doesn't exactly want to relinquish the mines. which Eddie immediately identifies as a strategically important resource.










Brutal legend concept art sea of black tears